Hello class! I’m currently a junior, pursuing a communication degree. I’m a huge fan of NBA, and I love studying statistics of players, as well as how businesses and competitions run in pro-scenery of basketball. I also love playing any types of sports that are out there. I won several dodge ball competitions held in my middle-school, competed in local archery tournaments out of state, and also learned how to ice-skate in Canada for a while. I’m excited to have you guys as part of our class to learn more about how different sports that we are pursuing (for our project) has an impact on the world of sports practice. But, what I will be going to study through this class is going to mind blow you all.
Recently, I had a chance to visit Korea over summer break, which is my hometown. In Korea, the genre of E-sports (Electronic Sports) is very popular. I have been a big fan of E-sports since I was young, and there has been sudden rise in popularity of E-sports all around the world, including America. I got a chance to visit one of stadiums in Korea, that’s created just for E-sports scenery. It was huge, and extra-ordinary compared to Angels stadium, or Staples center.
3 electronic games are now being considered as part of Olympics in 2020 including League of Legends, Starcraft and Counterstrike. There are also E-sports commentators (just like in typical sports), and separate Olympics for E-sports called WCG (World Cyber Games) that has been going on for 6 years. As a fan of E-sports, not only there are stereotypes on these type of “sports,” but there are possible researches I could potentially study on this topic of E-sports such as mediasport, and how it’s changing the world and potentially pushing the limit and legitimacy of sports.